GDevelop is an open-source, cross-platform game creator designed to be used by everyone. Download it on gdevelop-app.com if you don't have it yet!
When you're developing a game with GDevelop, the game is powered by this game engine and events of the game are using it.
- RuntimeScene for interacting with the scene.
- RuntimeObject is the base class for object instances living on the scene.
- RuntimeBehavior is the base class for behaviors attached to objects.
- Variables are stored inside the game, scene and objects in VariablesContainer.
Development of the game engine (advanced)
If you want to work on the engine directly, follow the guide about development of the game engine to get started. Refer to this documentation to know more about the engine.