Methods
b2Vec2()
Return a Box2D.b2Vec2 with the specified coordinates. Should be used instead of doing 'new Box2D.b2Vec2(x, y)'.
Allows objects to be moved in a realistic way thanks to a physics engine (Box2D).
Return a Box2D.b2Vec2 with the specified coordinates. Should be used instead of doing 'new Box2D.b2Vec2(x, y)'.